![]() ![]() Their story was a perfect narrative vehicle because it covered a massive amount of ground in the European theater and they were involved in some of the most iconic battles of WWII. ![]() Which led us to The Fighting First, perhaps the most famous infantry division in all of U.S. In order to tell that story, we needed to focus on a tight-knit group that started together, fought together, and struggled together over an extended period of time. ![]() Glen Schofield, co-founder and studio head of Sledgehammer Games: We focused on the European theater of war, because we wanted to deliver a deeply personal story that conveyed what it was like to be a soldier in those ranks at that time. Read on, and Are they covering all theaters of war, or just Europe? It’s early days, but we hope the morsels of information below will tide you over until E3 next week. Though development is still at an early stage, we wanted to give PlayStation fans a chance to ask a few questions to the team at Sledgehammer Games. April saw the reveal of Call of Duty: WWII, an eagerly awaited return to the conflict that started it all. ![]()
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